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Item probability

MZ

New member
Joined
Jul 2, 2018
Messages
3
#3
Item probabilities are included in a file in the game, so it would be taken from that file rather than from observation.
 

~Maidvelia~

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#4
There's a file for item probability within the ISO, but I'm not sure if XeR used that file for the data. @Shix
 

Jax51B1

New member
Joined
Aug 26, 2018
Messages
4
#5
Wow, I'm surprised someone didn't already answer this. There is a file called itemslot.bin in the game. This binary file (which I haven't checked, but am sure it's encrypted) has item probability information. As of now, there aren't many people/REAL hackers that can read this file. I haven't bothered to look at it, but I'm sure it contains an array, or set of arrays containing item probability.

P.S. If you've ever wondered how Guru/God codes were created, it was via modifying the contents of Itemslot.bin. Basically, what these codes do is set your desired item to 100%, and all other items to 0%, therefore you MUST get it, and since you aren't technically FORCING the game to give you an item (old school item hacks), it is impossible to detect (assuming you use the code in the proper position, and don't go overboard, ie. blatant). If you want to find item probability: there are some sites with the table, but Zak's site: mkwii.org, has it... go check it out. :)
 

Mister Wu

New member
Joined
Sep 27, 2018
Messages
5
#7
Well, the file follows the same format in use since Mario Kart: Double Dash!!, I'm not sure how much I'm allowed here to go into detail, for the moment I can just tell you to open the file in a Hex Editor, remember that headers are a thing but can be really short, look at the decoded probabilities here and... join the dots ;-)
 
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